effulgency <3 ([info]effulgency) wrote,
@ 2006-05-15 15:42:00
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Current mood: devious
Current music:Overture || The Three Penny Opera
Entry tags:art:graphics, resource:tutorial

Tutorial: How to Use Levels (A Guide)
Many have mourned the fact that Photoshop Elements does not have the curves tool that is so useful for making icons and other graphics. However, it does have another feature that can be used to achieve a similar effect: levels. Therefore, I have decided to create a tutorial on how exactly levels can be used to enhance photos for icon and graphic making. I was prompted by a question over at [info]icon_tutorial, and somehow managed to crank out this tut. :D


MIRY'S GUIDE TO LEVELS


We are going to be starting with this cap from GoF, capped by [info]dj_capslock.



It's a fairly boring image, with lots of red, orange and brown hues. Nice for a movie, but not for an icon. So, we make a new adjustment layer by clicking on the little circle at the bottom of the layer palette, and then choose "Levels..." on the drop-down menu.



This should bring up the levels dialogue box.



Each part of the levels dialogue box serves a different purpose. The eyedroppers are used to select an area that should be white, grey, or black. The histogram shows what the levels look like--don't worry too much about this. The sliders represent black, grey, and white. Adjusting the sliders can up the levels of a certain tone in the image. This can sound very confusing at first, but stick with me. Some things are better demonstrated than said.

By moving the black slider slightly to the right, we make the darker parts of the image a bit darker. By moving the white slider to the left, we get nice, bright highlights. The grey slider you can leave alone, or move to the the left to make the midtones lighter or to the right to make the midtones darker. With a little experimentation, you'll get the hang of this. This was my result:




So now we have nice contrast, but still a very orange cap. So, switch channels. All this time we've been working on the RGB channel. This means that all changes have evenly affected levels of red, green, and blue in the image--since all colors were affected, only tonal change can be seen, not change in hue. So, we now go to the drop-down box that says "RGB" and switch to "Red." The interface for red levels is the same as for RGB. However, the sliders have a different effect.

When the sliders are moved to the left, more red is added. When they are moved to the right, the levels of red in the image are lowered. This works for each of the three sliders: black, grey, and white. So, moving the black slider to the right lowers the red in the darker tones of the image. Moving the grey slider to the right lowers the red of the middle tones, and moving it the left ups the red of the middle tones. Moving the white slider to the left increases the red of the lighter tones.

Playing around with the sliders on the red channel can create a nice effect, but requires some experimentation. Since the image we are working with is very, very red, we can lower the red levels by dragging the black and grey sliders to the right.



The result looks a lot more nuetral, but still isn't great. For a dramatic effect, we can pull the sliders quite far to the right, and have a very green image. However, right now I'm looking for a more nuetral image, so I move onto the green channel. Adding a lot of green to an image can make it look very yellow and unnatural, so made little adjustments until you get something nice. It's important not to make very drastic changes with levels, as the image quality can be decreased. However, tweaking the levels won't have much of an impact on quality.



This is looking good, but is still too yellowy. So, we go to the blue channel. By raising the blue levels, we balance out the green, and make the image more purple. This creates a fairly nuetral, pretty effect.



If you are dissatisfied with your image at this point, feel free to go back and readjust the levels on different channels. You should be able to come up with something pretty good-looking with a little work. Always remember not to do anything too extreme with levels, or you'll end up with an ugly image. Of course, everything has it's time and it's place, and rules are meant to be broken--so go wild, if that's your vision. ;D

The image I've created so far is fairly boring. It's not creative or beautiful, it's neutral. The reds were played down and the blues played up, and contrast was added. Now we want to spice it up. So, create a new levels layer. Leave the RGB alone, or adjust it slightly. I think the image has good contrast, so I leave that be. Then I go to the red channel.

For a more interesting image, I lowered the red levels drastically, put added just a touch more red to the lighter areas, as shown below. Cool effect, huh?



There are lots of other things we can do to this cap, but I'm going to stop here. Hopefully I've shown you some of the great things the levels function can do, and given you a jumping off point for your own work. Please show me what you've done with this tutorial, if you end up using it! Keep it mind, though, that it's a guide, not a recipe. Things won't go horribly wrong if you don't follow the instructions exactly. In fact, they'll turn out much better.

Here are a few other examples of what levels can do, just for reference:



TO



With the levels:

RGB Input Levels 0, 1.00, 255
Red Input Levels: 0, 1.43, 223
Green Input Levels: 0, 0.94, 255
Blue Input Levels: 32, 0.74, 255

Levels can also be used to make pretty black and white icons.



With a black/white gradient map applied...



And now with levels...



Pretty nice, huh? The levels used are:

RGB Input Levels: 9, 1.00, 135

I hope you've enjoyed this tutorial and gotten something out of it! Feel free to friend me for more tutorials, icons, art and writing. As always, I am willing to help you have any questions about this tutorial, and I love feedback as well.

<3
Miry



(36 comments) - (Post a new comment)


[info]titanicgirl
2006-05-15 08:03 pm UTC (link)
Awesome tutorial/guide. It will be helpful to ALOT of people. I have curves, but I do use levels sometimes, so this will help me out a bit with my graphic making. :)

(Reply to this) (Thread)


[info]effulgency
2006-05-15 08:22 pm UTC (link)
Thanks for your kind comments! Hope you get some use out of the tut! :D

(Reply to this) (Parent)


[info]hp_icon_mkr19
2006-05-15 08:27 pm UTC (link)
AWESOME!!!

Thanks so much! I have Elements 3.0 as well and this is very helpful!

You should post this here [info]ps_elements

(Reply to this) (Thread)


[info]effulgency
2006-05-15 08:28 pm UTC (link)
You're very welcome! I'll post it in that community straight away. :D

(Reply to this) (Parent)

Thanks very much :)
[info]trekwriter
2006-05-15 08:27 pm UTC (link)
I might not have even discovered this feature existed! :)

(Reply to this) (Thread)

Re: Thanks very much :)
[info]effulgency
2006-05-15 08:28 pm UTC (link)
Heh, glad to inform you of it! Hope it works well for you.

(Reply to this) (Parent)


[info]alex_c_potter
2006-05-15 08:42 pm UTC (link)
That's very helpful, thanks so much for making it! :)

(Reply to this) (Thread)


[info]effulgency
2006-05-15 08:50 pm UTC (link)
No problem, glad you like it!

(Reply to this) (Parent)


[info]kathyh
2006-05-15 09:37 pm UTC (link)
Thank you so much for this. I've been using the levels with PS Elements 2 but I've stuck with RGB rather than trying different colours. This will help me to be a bit more daring! Going straight in my memories. Thanks again.

(Reply to this) (Thread)


[info]effulgency
2006-05-15 10:00 pm UTC (link)
You are very welcome! Glad you liked the guide! :D Yes, levels can be very confusing.

(Reply to this) (Parent)


[info]metabolick
2006-05-15 09:58 pm UTC (link)
Definitely going to give this a try. Thank you sooooo much!

(Reply to this) (Thread)


[info]effulgency
2006-05-15 10:01 pm UTC (link)
No problem! Enjoy!

(Reply to this) (Parent)


[info]annissa
2006-05-15 10:00 pm UTC (link)
Sweetness!

(Reply to this) (Thread)


[info]effulgency
2006-05-15 10:01 pm UTC (link)
Hehe, enjoy! :D

(Reply to this) (Parent)


[info]arevanye
2006-05-15 10:55 pm UTC (link)
Excellent! Thanks for this, it gives me the courage to experiment a bit.

(Reply to this) (Thread)


[info]effulgency
2006-05-15 11:03 pm UTC (link)
Yay! Glad it helped you! =)

(Reply to this) (Parent)


[info]thereal_anabel
2006-05-15 11:00 pm UTC (link)
Thanks! That was very helpful.

(Reply to this) (Thread)


[info]effulgency
2006-05-15 11:04 pm UTC (link)
No problem! Happy to serve... enjoy!

(Reply to this) (Parent)


[info]noturrno12
2006-05-15 11:20 pm UTC (link)
I personally hate curves and now it is much easier with levels. I have photoshop CS and i never knew the different ways of using levels! Thank you so much!!!

(Reply to this) (Thread)


[info]effulgency
2006-05-15 11:25 pm UTC (link)
Sure, no problem! Hope you get much use out of this guide. =D

P.S. Serious icon love! Suchpretty coloring!

(Reply to this) (Parent)


[info]silvercaladan
2006-05-15 11:42 pm UTC (link)
I've used levels for a long time to lighten or darken bases, but I've never tried using it like that before! Its good to know that there are things about my program that I don't know, and such useful things too.

Thanks for such a wonderfully detailed tutorial, and thanks for posting in [info]ps_elements

(Reply to this) (Thread)


[info]effulgency
2006-05-16 12:07 am UTC (link)
Wow, I'm really glad to have helped you so! You're very welcome... I honestly am extremely happy to have gotten such a good response.

(Reply to this) (Parent)


[info]30yearwar
2006-05-16 04:46 am UTC (link)
I love this guide. Just recently, I started to play with Levels and loved it right away, I could achieve the lovely "blue-colorburn" without getting it too dark. Thanks for this wonderful guide.

(Reply to this) (Thread)


[info]effulgency
2006-05-16 11:05 am UTC (link)
I'm so glad you like it! =D

(Reply to this) (Parent)


[info]st_aurafina
2006-05-16 05:14 am UTC (link)
Thank you so much for taking the time to post this tutorial! I feel much braver about playing around with the levels stuff now.

(Reply to this) (Thread)


[info]effulgency
2006-05-16 11:05 am UTC (link)
No problem, I'm happy to help.

(Reply to this) (Parent)


[info]sboardman711
2006-05-16 10:24 am UTC (link)
Thank you so much! I've been going insane with all the curves colouring and having nothing like it on elements, but thank you! I now understand what levels actually do!! Thank you so much ♥

(Reply to this) (Thread)


[info]effulgency
2006-05-16 11:05 am UTC (link)
You're welcome! I'm just happy to assist. *g* Enjoy!

(Reply to this) (Parent)


[info]ilovesun
2006-05-17 06:44 am UTC (link)
OMG...it makes sense! You are amazing! I've spend so many freakin' HOURS messing with levels and it all makes complete sense. Now, I just have to actually use it! lol. Thanks so much. This is definitely going in my memories as "coolest level tutorial EVER"

(it looks like you've helped a lot of people!)

(Reply to this) (Thread)


[info]effulgency
2006-05-17 10:34 am UTC (link)
I'm so glad you understand the guide! =D Hopefully you'll get a lot of use out of it.

(Reply to this) (Parent)


[info]psychlea
2006-05-20 01:37 am UTC (link)
Thanks for the tut!!

(Reply to this) (Thread)


[info]effulgency
2006-05-21 09:03 pm UTC (link)
No problem. Glad to be of help.

(Reply to this) (Parent)


[info]rhrfan
2006-09-04 03:18 pm UTC (link)
ohh this is great. its similar to colour balance but mroe detailed. thanks alot!

(Reply to this) (Thread)


[info]effulgency
2007-10-20 09:23 pm UTC (link)
Sorry I took so long getting back to you, I just wanted to say thanks for the feedback. I'm glad you enjoyed the tutorial and took the time to comment. :)

(Reply to this) (Parent)

Hi!
[info]aida_rose
2009-01-04 08:30 pm UTC (link)
Hi, I'm sorry to bother you, but there's something wrong with my pm feature, so I can't send you a message :/ I'm sorry that I have to post here.

Anyway, the reason I'm here is because I just created a new tutorial community ([info]good_tutorial), and I was wondering if you would consider joining us over there and share this wonderful tutorial?

http://effulgency.livejournal.com/5064.html

The point of [info]good_tutorial is to gather good, informative, well written tutorials that explain WHAT (which tools), HOW (to use them) and WHY (you use them), in one community, and how to use the tools available in the programs to create certain effects ect. Having them in one place so people can read and learn from these types of tutorials without having to search for them in different communities/journals.

With good and informative I mean tutorials that explain each step with an image and/or text, instead of just posting a list of numbers without any explanation on why it's those particular numbers/settings/tools you need to use to get that particular result, or links to .psds that will only result in copying and a million exact similar colorings/icons out there.

You need to post the WHOLE tutorial to the community, and not just link to it somewhere else, the comments need to be enabled, so people can post their comments/questions there, not anywhere else, and PSDs are not allowed in any shape or form.

The community is invites only, so if this sounds like a community you would like to share your tutorials in, check your invites page to get posting access:

http://www.livejournal.com/manage/invites.bml

Make sure you check out the rules located in the profile page of [info]good_tutorial first before you post the tutorial I linked to. :)

http://community.livejournal.com/good_tutorial/profile

And if you write more tutorials like this in the future, please keep [info]good_tutorial in mind ;)

Thanks so much for your time, and I'm really looking forward to see you there, if you decide to join us!

-aida_rose

(Reply to this) (Thread)

Re: Hi!
[info]effulgency
2009-01-05 12:24 am UTC (link)
I would love to join, thank you for contacting me. This sounds like a great community. I look forward to posting my own tutorials, as well as learning a lot from other people. :)

(Reply to this) (Parent)


(36 comments) - (Post a new comment)

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